This is my newest piece of work that I made for one of the assessments for my course at uni.
This is the God of Lego - Kratos
The textures were created in Adobe Illustrator and imported into Photoshop as vector smart objects, then saved as PSD's for use in MAX. At any time I can up-scale the textures if I so desire without quality loss.
The scene lighting setup is made of a backdrop, an HDR image and 3 Photometric halogen light plates with ray-traced shadows. All shaders used were arch&design ones with Ambient Occlusion enabled.
I hope you like this image.
Fun fact: It took 50h36m44s to render it on my laptop because I totally over-sampled everything. To top things up - I was mental enough to actually wait for that long